WebGLShaderPrecisionFormat
Part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getShaderPrecisionFormat() method.
interface WebGLShaderPrecisionFormat {
readonly precision: GLint;
readonly rangeMax: GLint;
readonly rangeMin: GLint;
}var WebGLShaderPrecisionFormat: {
prototype: WebGLShaderPrecisionFormat;
new (): WebGLShaderPrecisionFormat;
};