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Deno.spawnSync

Synchronously executes a subprocess, waiting for it to finish and collecting all of its output. Will throw an error if stdin: "piped" is passed.

If options stdout or stderr are not set to "piped", accessing the corresponding field on SpawnOutput will throw a TypeError.

const { code, stdout, stderr } = Deno.spawnSync(Deno.execPath(), {
  args: [
    "eval",
      "console.log('hello'); console.error('world')",
  ],
});
console.assert(code === 0);
console.assert("hello\n" === new TextDecoder().decode(stdout));
console.assert("world\n" === new TextDecoder().decode(stderr));
function spawnSync(command: string | URL, options?: SpawnOptions): SpawnOutput;
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spawnSync(command: string | URL, options?: SpawnOptions): SpawnOutput
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§Parameters

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command: string | URL
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§
options?: SpawnOptions optional
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