Deno.spawnSync
Synchronously executes a subprocess, waiting for it to finish and
collecting all of its output.
Will throw an error if stdin: "piped"
is passed.
If options stdout
or stderr
are not set to "piped"
, accessing the
corresponding field on SpawnOutput
will throw a TypeError
.
const { code, stdout, stderr } = Deno.spawnSync(Deno.execPath(), {
args: [
"eval",
"console.log('hello'); console.error('world')",
],
});
console.assert(code === 0);
console.assert("hello\n" === new TextDecoder().decode(stdout));
console.assert("world\n" === new TextDecoder().decode(stderr));