GooglePlayDeveloperReportingV1beta1SlowRenderingRateMetricSet
import type { GooglePlayDeveloperReportingV1beta1SlowRenderingRateMetricSet } from "https://googleapis.deno.dev/v1/playdeveloperreporting:v1beta1.ts";
Singleton resource representing the set of Slow Rendering metrics. This
metric set contains low-level rendering data captured by SurafeFlinger.
Sessions are evaluated based on the present-to-present histogram of frames
handled by any SurfaceFlinger layer owned by the app. A slow session is a
session where more than 25% of frames for the session did not meet the
metric's target frame rate (either 20fps, or 30fps). NOTE: This metric set
is only available for games. Supported aggregation periods: * DAILY:
metrics are aggregated in calendar date intervals. Due to historical
constraints, the only supported timezone is America/Los_Angeles
.
Supported metrics: * slowRenderingRate20Fps
(google.type.Decimal
):
Percentage of distinct users in the aggregation period that had slow
rendering. * slowRenderingRate20Fps7dUserWeighted
(google.type.Decimal
):
Rolling average value of slowRenderingRate20Fps
in the last 7 days. The
daily values are weighted by the count of distinct users for the day. *
slowRenderingRate20Fps28dUserWeighted
(google.type.Decimal
): Rolling
average value of slowRenderingRate20Fps
in the last 28 days. The daily
values are weighted by the count of distinct users for the day. *
slowRenderingRate30Fps
(google.type.Decimal
): Percentage of distinct
users in the aggregation period that had slow rendering. *
slowRenderingRate30Fps7dUserWeighted
(google.type.Decimal
): Rolling
average value of slowRenderingRate30Fps
in the last 7 days. The daily
values are weighted by the count of distinct users for the day. *
slowRenderingRate30Fps28dUserWeighted
(google.type.Decimal
): Rolling
average value of slowRenderingRate30Fps
in the last 28 days. The daily
values are weighted by the count of distinct users for the day. *
distinctUsers
(google.type.Decimal
): Count of distinct users in the
aggregation period that were used as normalization value for the
slowRenderingRate20Fps
/slowRenderingRate30Fps
metric. A user is counted
in this metric if their app rendered any frames. Care must be taken not to
aggregate this count further, as it may result in users being counted
multiple times. The value is rounded to the nearest multiple of 10, 100,
1,000 or 1,000,000, depending on the magnitude of the value. Supported
dimensions: * apiLevel
(string): the API level of Android that was
running on the user's device, e.g., 26. * versionCode
(int64): version of
the app that was running on the user's device. * deviceModel
(string):
unique identifier of the user's device model. The form of the identifier is
'deviceBrand/device', where deviceBrand corresponds to Build.BRAND and device
corresponds to Build.DEVICE, e.g., google/coral. * deviceBrand
(string):
unique identifier of the user's device brand, e.g., google. * deviceType
(string): the type (also known as form factor) of the user's device, e.g.,
PHONE. * countryCode
(string): the country or region of the user's device
based on their IP address, represented as a 2-letter ISO-3166 code (e.g. US
for the United States). * deviceRamBucket
(int64): RAM of the device, in
MB, in buckets (3GB, 4GB, etc.). * deviceSocMake
(string): Make of the
device's primary system-on-chip, e.g., Samsung.
Reference
deviceSocModel
(string): Model of the device's primary system-on-chip, e.g., "Exynos 2100". ReferencedeviceCpuMake
(string): Make of the device's CPU, e.g., Qualcomm. *deviceCpuModel
(string): Model of the device's CPU, e.g., "Kryo 240". *deviceGpuMake
(string): Make of the device's GPU, e.g., ARM. *deviceGpuModel
(string): Model of the device's GPU, e.g., Mali. *deviceGpuVersion
(string): Version of the device's GPU, e.g., T750. *deviceVulkanVersion
(string): Vulkan version of the device, e.g., "4198400". *deviceGlEsVersion
(string): OpenGL ES version of the device, e.g., "196610". *deviceScreenSize
(string): Screen size of the device, e.g., NORMAL, LARGE. *deviceScreenDpi
(string): Screen density of the device, e.g., mdpi, hdpi. Required permissions: to access this resource, the calling user needs the View app information (read-only) permission for the app.