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AchievementResetResponse

import type { AchievementResetResponse } from "https://googleapis.deno.dev/v1/gamesManagement:v1management.ts";

An achievement reset response.

interface AchievementResetResponse {
currentState?: string;
definitionId?: string;
kind?: string;
updateOccurred?: boolean;
}

§Properties

§
currentState?: string
[src]

The current state of the achievement. This is the same as the initial state of the achievement. Possible values are: - "HIDDEN"- Achievement is hidden. - "REVEALED" - Achievement is revealed. - "UNLOCKED" - Achievement is unlocked.

§
definitionId?: string
[src]

The ID of an achievement for which player state has been updated.

§
kind?: string
[src]

Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetResponse.

§
updateOccurred?: boolean
[src]

Flag to indicate if the requested update actually occurred.