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Text

class Text extends Userdata<"fz_text"> {
constructor(pointer?: Pointer<"fz_text">);
getBounds(strokeState: StrokeState, transform: Matrix): Rect;
showGlyph(
font: Font,
trm: Matrix,
gid: number,
uni: number,
wmode?: number,
): void;
showString(
font: Font,
trm: Matrix,
str: string,
wmode?: number,
): Matrix;
walk(_walker: any): void;
 
static readonly _drop: (p: Pointer<"fz_text">) => void;
}

§Extends

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Userdata<"fz_text">
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§Constructors

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new Text(pointer?: Pointer<"fz_text">)
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§Methods

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getBounds(strokeState: StrokeState, transform: Matrix): Rect
[src]
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showGlyph(font: Font, trm: Matrix, gid: number, uni: number, wmode?: number): void
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showString(font: Font, trm: Matrix, str: string, wmode?: number): Matrix
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walk(_walker: any): void
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§Static Properties

§
_drop: (p: Pointer<"fz_text">) => void
[src]