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InputRule

Input rules are regular expressions describing a piece of text that, when typed, causes something to happen. This might be changing two dashes into an emdash, wrapping a paragraph starting with "> " into a blockquote, or something entirely different.

class InputRule {
constructor(
match: RegExp,
handler: string | ((
state: EditorState,
match: RegExpMatchArray,
start: number,
end: number,
) => Transaction | null
)
,
options?: {
undoable?: boolean;
inCode?: boolean | "only";
inCodeMark?: boolean;
}
,
);
inCode: boolean | "only";
inCodeMark: boolean | "only";
}

§Constructors

§
new InputRule(match: RegExp, handler: string | ((
state: EditorState,
match: RegExpMatchArray,
start: number,
end: number,
) => Transaction | null
)
, options?: {
undoable?: boolean;
inCode?: boolean | "only";
inCodeMark?: boolean;
}
)
[src]

Create an input rule. The rule applies when the user typed something and the text directly in front of the cursor matches match, which should end with $.

The `handler` can be a string, in which case the matched text, or
the first matched group in the regexp, is replaced by that
string.

Or a it can be a function, which will be called with the match
array produced by
[`RegExp.exec`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp/exec),
as well as the start and end of the matched range, and which can
return a [transaction](https://prosemirror.net/docs/ref/#state.Transaction) that describes the
rule's effect, or null to indicate the input was not handled.

§Properties

§
inCode: boolean | "only"
[src]
§
inCodeMark: boolean | "only"
[src]