import * as coward from "https://email@example.com/mod.ts";
Class representing a channel
Class representing the main client
Class representing a DM channel
Class representing a guild
Class representing a channel in a guild
Class representing a channel category in a guild
Class representing an emoji in a guild
Class representing a guild member
Class representing a news channel in a guild
Class representing a store channel in a guild
Class representing a text channel in a guild
Class representing a voice channel in a guild
Class representing a message
Class representing a custom reaction emoji
Class representing a standard reaction emoji
Class representing a Role
Class representing a user
Fired when a channel is created.
Fired when a channel is deleted.
Fired when a message is pinned or unpinned in a text channel. This is not fired when a pinned message is deleted.
Fired when a channel is updated.
Fired when a user is banned from a guild.
Fired when a user is unbanned from a guild.
Fired when - The client is initally connecting. - A guild becomes available to the client. - The client joins a guild.
Fired when - The client leaves or is removed from a guild. - A guild becomes unavailable.
Fired when a guild's emojis have been updated.
Fired when a guild's integrations are updated.
Fired when a new user joins a guild.
Fired when a user leaves or is removed from a guild.
Fired when a guild member is updated.
Fired when a guild role is created.
Fired when a guild role is deleted.
Fired when a guild role is updated.
Fired when a message is created.
Fired when a message is deleted.
Fired when messages are deleted in bulk.
TODO: Fired when a reaction is added to a message.
TODO: Fired when a reaction is removed from a message.
TODO: Fired when a user removes all reactions from a message.
Fired when a message is updated.
Fired when the client is ready.
Fired when a user starts typing in a channel.