LocationState
import type { LocationState } from "https://aws-api.deno.dev/v0.4/services/gamelift.ts?docs=full";
A fleet location and its life-cycle state. A location state object might be used to describe a fleet's remote location or home Region. Life-cycle state tracks the progress of launching the first instance in a new location and preparing it for game hosting, and then removing all instances and deleting the location from the fleet.
- NEW -- A new fleet location has been defined and desired instances is set to 1.
- DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- GameLift is setting up the new fleet location, creating new instances with the game build or Realtime script and starting server processes.
- ACTIVE -- Hosts can now accept game sessions.
- ERROR -- An error occurred when downloading, validating, building, or activating the fleet location.
- DELETING -- Hosts are responding to a delete fleet location request.
- TERMINATED -- The fleet location no longer exists.
- NOT_FOUND -- The fleet location was not found. This could be because the custom location was removed or not created.