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GetComputeAuthTokenOutput

import type { GetComputeAuthTokenOutput } from "https://aws-api.deno.dev/v0.4/services/gamelift.ts?docs=full";
interface GetComputeAuthTokenOutput {
AuthToken?: string | null;
ComputeArn?: string | null;
ComputeName?: string | null;
ExpirationTimestamp?: Date | number | null;
FleetArn?: string | null;
FleetId?: string | null;
}

§Properties

§
AuthToken?: string | null
[src]

The authorization token that your game server uses to authenticate with GameLift.

§
ComputeArn?: string | null
[src]

The Amazon Resource Name (ARN) that is assigned to a GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912

§
ComputeName?: string | null
[src]

The name of the compute resource you are requesting the authorization token for.

§
ExpirationTimestamp?: Date | number | null
[src]

The amount of time until the authorization token is no longer valid. To continue using the compute resource for game server hosting, renew the authorization token by using this operation again.

§
FleetArn?: string | null
[src]

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

§
FleetId?: string | null
[src]

A unique identifier for the fleet that the compute is registered to.