Compute
import type { Compute } from "https://aws-api.deno.dev/v0.4/services/gamelift.ts?docs=full";
Resources used to host your game servers. A compute resource can be managed GameLift Amazon EC2 instances or your own resources.
§Properties
The ARN that is assigned to the compute resource and uniquely identifies it. ARNs are unique across locations.
A descriptive label that is associated with the compute resource registered to your fleet.
Current status of the compute.
A compute must have an ACTIVE
status to host game sessions.
A time stamp indicating when this data object was created.
Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"
).
The DNS name of the compute resource. GameLift requires the DNS name or IP address to manage your compute resource.
The Amazon Resource Name (ARN) of the fleet that the compute is registered to.
The endpoint connection details of the GameLift SDK endpoint that your game server connects to.
The IP address of the compute resource. GameLift requires the DNS name or IP address to manage your compute resource.
The name of the custom location you added to the fleet that this compute resource resides in.
The type of operating system on your compute resource.
Which compute type that the fleet uses. A fleet can use Anywhere compute resources owned by you or managed Amazon EC2 instances.