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RegisterGameServerInput

import type { RegisterGameServerInput } from "https://aws-api.deno.dev/v0.3/services/gamelift.ts?docs=full";
interface RegisterGameServerInput {
ConnectionInfo?: string | null;
GameServerData?: string | null;
GameServerGroupName: string;
GameServerId: string;
InstanceId: string;
}

§Properties

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ConnectionInfo?: string | null
[src]

Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.

§
GameServerData?: string | null
[src]

A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using "ListGameServers" or "ClaimGameServer".

§
GameServerGroupName: string
[src]

A unique identifier for the game server group where the game server is running. Use either the "GameServerGroup" name or ARN value.

§
GameServerId: string
[src]

A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your AWS account.

§
InstanceId: string
[src]

The unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.