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Instance

import type { Instance } from "https://aws-api.deno.dev/v0.3/services/gamelift.ts?docs=full";

Represents an EC2 instance of virtual computing resources that hosts one or more game servers. In GameLift, a fleet can contain zero or more instances.

Related actions

"DescribeInstances"

interface Instance {
CreationTime?: Date | number | null;
DnsName?: string | null;
FleetArn?: string | null;
FleetId?: string | null;
InstanceId?: string | null;
IpAddress?: string | null;
Location?: string | null;
OperatingSystem?: OperatingSystem | null;
Status?: InstanceStatus | null;
Type?: EC2InstanceType | null;
}

§Properties

§
CreationTime?: Date | number | null
[src]

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

§
DnsName?: string | null
[src]

The DNS identifier assigned to the instance that is running the game session. Values have the following format:

  • TLS-enabled fleets: <unique identifier>.<region identifier>.amazongamelift.com.
  • Non-TLS-enabled fleets: ec2-<unique identifier>.compute.amazonaws.com. (See Amazon EC2 Instance IP Addressing.)

When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.

§
FleetArn?: string | null
[src]

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

§
FleetId?: string | null
[src]

A unique identifier for the fleet that the instance is in.

§
InstanceId?: string | null
[src]

A unique identifier for the instance.

§
IpAddress?: string | null
[src]

IP address that is assigned to the instance.

§
Location?: string | null
[src]

The fleet location of the instance, expressed as an AWS Region code, such as us-west-2.

§
OperatingSystem?: OperatingSystem | null
[src]

Operating system that is running on this instance.

§
Status?: InstanceStatus | null
[src]

Current status of the instance. Possible statuses include the following:

  • PENDING -- The instance is in the process of being created and launching server processes as defined in the fleet's run-time configuration.
  • ACTIVE -- The instance has been successfully created and at least one server process has successfully launched and reported back to GameLift that it is ready to host a game session. The instance is now considered ready to host game sessions.
  • TERMINATING -- The instance is in the process of shutting down. This may happen to reduce capacity during a scaling down event or to recycle resources in the event of a problem.
§
Type?: EC2InstanceType | null
[src]

EC2 instance type that defines the computing resources of this instance.