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DescribeGameSessionDetailsInput

import type { DescribeGameSessionDetailsInput } from "https://aws-api.deno.dev/v0.3/services/gamelift.ts?docs=full";

Represents the input for a request operation.

interface DescribeGameSessionDetailsInput {
AliasId?: string | null;
FleetId?: string | null;
GameSessionId?: string | null;
Limit?: number | null;
Location?: string | null;
NextToken?: string | null;
StatusFilter?: string | null;
}

§Properties

§
AliasId?: string | null
[src]

A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

§
FleetId?: string | null
[src]

A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

§
GameSessionId?: string | null
[src]

A unique identifier for the game session to retrieve.

§
Limit?: number | null
[src]

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

§
Location?: string | null
[src]

A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the AWS Region code format, such as us-west-2.

§
NextToken?: string | null
[src]

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

§
StatusFilter?: string | null
[src]

Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).