Hi there! Are you looking for the official Deno documentation? Try docs.deno.com for all your Deno learning needs.

DeleteGameServerGroupInput

import type { DeleteGameServerGroupInput } from "https://aws-api.deno.dev/v0.3/services/gamelift.ts?docs=full";
interface DeleteGameServerGroupInput {
DeleteOption?: GameServerGroupDeleteOption | null;
GameServerGroupName: string;
}

§Properties

§
DeleteOption?: GameServerGroupDeleteOption | null
[src]

The type of delete to perform. Options include the following:

  • SAFE_DELETE – (default) Terminates the game server group and EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.
  • FORCE_DELETE – Terminates the game server group, including all active game servers regardless of their utilization status, and the EC2 Auto Scaling group.
  • RETAIN – Does a safe delete of the game server group but retains the EC2 Auto Scaling group as is.
§
GameServerGroupName: string
[src]

A unique identifier for the game server group. Use either the "GameServerGroup" name or ARN value.