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Build

import type { Build } from "https://aws-api.deno.dev/v0.3/services/gamelift.ts?docs=full";

Properties describing a custom game build.

Related actions

"CreateBuild" | "ListBuilds" | "DescribeBuild" | "UpdateBuild" | "DeleteBuild" | All APIs by task

interface Build {
BuildArn?: string | null;
BuildId?: string | null;
CreationTime?: Date | number | null;
Name?: string | null;
OperatingSystem?: OperatingSystem | null;
SizeOnDisk?: number | null;
Status?: BuildStatus | null;
Version?: string | null;
}

§Properties

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BuildArn?: string | null
[src]

The Amazon Resource Name (ARN) that is assigned to a GameLift build resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::build/build-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912. In a GameLift build ARN, the resource ID matches the BuildId value.

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BuildId?: string | null
[src]

A unique identifier for the build.

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CreationTime?: Date | number | null
[src]

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

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Name?: string | null
[src]

A descriptive label that is associated with a build. Build names do not need to be unique. It can be set using "CreateBuild" or "UpdateBuild".

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OperatingSystem?: OperatingSystem | null
[src]

Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build.

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SizeOnDisk?: number | null
[src]

File size of the uploaded game build, expressed in bytes. When the build status is INITIALIZED, this value is 0.

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Status?: BuildStatus | null
[src]

Current status of the build.

Possible build statuses include the following:

  • INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
  • READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
  • FAILED -- The game build upload failed. You cannot create new fleets for this build.
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Version?: string | null
[src]

Version information that is associated with a build or script. Version strings do not need to be unique. This value can be set using "CreateBuild" or "UpdateBuild".