Dispatch an uncaught exception. Similar to a synchronous version of:

setTimeout(() => { throw error; }, 0);

The error can not be caught with a try/catch block. An error event will be dispatched to the global scope. You can prevent the error from being reported to the console with Event.prototype.preventDefault():

addEventListener("error", (event) => {
reportError(new Error("foo")); // Will not be reported.

In Deno, this error will terminate the process if not intercepted like above.

function reportError(error: any): void;
reportError(error: any): void


error: any

§Return Type