GPURenderPassDepthStencilAttachment
interface GPURenderPassDepthStencilAttachment {
depthLoadValue: GPULoadOp | number;
depthReadOnly?: boolean;
depthStoreOp: GPUStoreOp;
stencilLoadValue: GPULoadOp | number;
stencilReadOnly?: boolean;
stencilStoreOp: GPUStoreOp;
view: GPUTextureView;
}