GPUQueue
class GPUQueue implements GPUObjectBase { }
label: string | null;
onSubmittedWorkDone(): Promise<undefined>;
writeBuffer(
buffer: GPUBuffer,
bufferOffset: number,
data: BufferSource,
dataOffset?: number,
size?: number,
): undefined;writeTexture(
destination: GPUImageCopyTexture,
data: BufferSource,
dataLayout: GPUImageDataLayout,
size: GPUExtent3D,
): undefined;§Implements
§Properties
§Methods
§
submit(commandBuffers: GPUCommandBuffer[]): undefined
[src]§
writeBuffer(buffer: GPUBuffer, bufferOffset: number, data: BufferSource, dataOffset?: number, size?: number): undefined
[src]§
writeTexture(destination: GPUImageCopyTexture, data: BufferSource, dataLayout: GPUImageDataLayout, size: GPUExtent3D): undefined
[src]