GPUQueue

class GPUQueue implements GPUObjectBase {
label: string | null;
 
onSubmittedWorkDone(): Promise<undefined>;
submit(commandBuffers: GPUCommandBuffer[]): undefined;
writeBuffer(
buffer: GPUBuffer,
bufferOffset: number,
dataOffset?: number,
size?: number,
): undefined;
writeTexture(
destination: GPUImageCopyTexture,
dataLayout: GPUImageDataLayout,
): undefined;
}

§Implements

§Properties

§
label: string | null
[src]

§Methods

§
onSubmittedWorkDone(): Promise<undefined>
[src]
§
submit(commandBuffers: GPUCommandBuffer[]): undefined
[src]
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writeBuffer(buffer: GPUBuffer, bufferOffset: number, data: BufferSource, dataOffset?: number, size?: number): undefined
[src]
§
writeTexture(destination: GPUImageCopyTexture, data: BufferSource, dataLayout: GPUImageDataLayout, size: GPUExtent3D): undefined
[src]