GPUFeatureName

type GPUFeatureName =
| "depth-clamping"
| "depth24unorm-stencil8"
| "depth32float-stencil8"
| "pipeline-statistics-query"
| "texture-compression-bc"
| "timestamp-query"
| "mappable-primary-buffers"
| "sampled-texture-binding-array"
| "sampled-texture-array-dynamic-indexing"
| "sampled-texture-array-non-uniform-indexing"
| "unsized-binding-array"
| "multi-draw-indirect"
| "multi-draw-indirect-count"
| "push-constants"
| "address-mode-clamp-to-border"
| "non-fill-polygon-mode"
| "texture-compression-etc2"
| "texture-compression-astc-ldr"
| "texture-adapter-specific-format-features"
| "shader-float64"
| "vertex-attribute-64bit";

§Type

§
"depth-clamping" | "depth24unorm-stencil8" | "depth32float-stencil8" | "pipeline-statistics-query" | "texture-compression-bc" | "timestamp-query" | "mappable-primary-buffers" | "sampled-texture-binding-array" | "sampled-texture-array-dynamic-indexing" | "sampled-texture-array-non-uniform-indexing" | "unsized-binding-array" | "multi-draw-indirect" | "multi-draw-indirect-count" | "push-constants" | "address-mode-clamp-to-border" | "non-fill-polygon-mode" | "texture-compression-etc2" | "texture-compression-astc-ldr" | "texture-adapter-specific-format-features" | "shader-float64" | "vertex-attribute-64bit"
[src]