Hi there! Are you looking for the official Deno documentation? Try docs.deno.com for all your Deno learning needs.

WebGLContextAttributes

interface WebGLContextAttributes {
alpha?: boolean;
antialias?: boolean;
depth?: boolean;
desynchronized?: boolean;
failIfMajorPerformanceCaveat?: boolean;
powerPreference?: WebGLPowerPreference;
premultipliedAlpha?: boolean;
preserveDrawingBuffer?: boolean;
stencil?: boolean;
}

§Properties

§
alpha?: boolean
[src]
§
antialias?: boolean
[src]
§
depth?: boolean
[src]
§
desynchronized?: boolean
[src]
§
failIfMajorPerformanceCaveat?: boolean
[src]
§
powerPreference?: WebGLPowerPreference
[src]
§
premultipliedAlpha?: boolean
[src]
§
preserveDrawingBuffer?: boolean
[src]
§
stencil?: boolean
[src]